This is full walkthough with images of how to setup a mod, do some RGD editing, setup UCS files correctly and even mess with materials and textures.
If you want to make a unit producable at a building of your choice then this is what you want to read.
Do you want to give units realisitic uniforms? Do you want pink and blue tanks? Do you want Jamaicaan pioneers? All these things and more are possible with texture editing.
This tutorial uses Photoshop
Many people prefer to edit unit stats as LUA files rather than RGD files, as it is easier to copy & paste sections, search for certain text and you can take advantage of inheritance.
Want to make a similar change to a large number of RGD files at once? No longer is it a boring and repetitive task. A small macro can make all the changes for you in the blink of an eyelid.
Some DoW players like to know the DPS of each weapon versus each armour type. The DPS Calculator in Mod Studio creates a report detailing weapon DPS, which pleases DoW players. This tutorial shows you how to make a simple report on CoH unit HP.
Do you want to give units realisitic uniforms? Do you want pink and blue tanks? Do you want Jamaicaan pioneers? All these things and more are possible with texture editing.
This tutorial uses Paint.NET (a free image editor)
Do you want to give units realisitic uniforms? Do you want pink and blue tanks? Do you want Jamaicaan pioneers? All these things and more are possible with texture editing.
This tutorial uses The GIMP (a free image editor)
This documentation is provided under the GNU General Public License. All trademarks / copyrights are tm/r/c their respective owners.